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Simon Purdon recently launched GiveMeGiftIdeas.com 🎁
It’s an AI-powered tool that asks you a few questions about the person you want to give a gift to, then generates some ideas.
The project has only made a few $100 in revenue – via affiliate links to products on Amazon – but now Simon is on the verge of selling it for $2500 🤑
Simon details how he built the site here and here.
The first thing he did was check out if there was enough demand for such a website. He used Ahrefs to see how many people were searching Google for terms like “gift generator” each month.
Once that checked out, Simon scoped his competition 👀
Is there (realistically) a way I could steal some of that traffic, or is it completely dominated by the big dogs? If it is, I usually niche down a step further.
Competition didn’t look too tough, so he went ahead and started building out the site, mostly with these no-code tools…
Then came the launch…
I launched/tested the idea just over a week ago in a private entrepreneurial group. Everyone seemed to love it.
I didn’t think I’d get much traction, but they obviously shared it with friends and family, and within 7 days I’d ticked over the 10k visits mark.
Simon didn’t fancy taking the project further, so he decided to flip it on Acquire.com. He listed it for sale for $2500, and apparently had serious interest from 5 buyers.
As I’m writing this, the listing is “under offer,” so it looks like the sale will be finalized soon 🤝
What stands out most to me here is how fast Simon went from idea to launch.
Sounds like he came up with the idea in November, did some quick research, built it out in 8 hours with no-code tools, then hit the launch button 🚀
He writes…
I’m a perfectionist, and part of building products like this is actually teaching myself to release imperfect things. And that’s simply because I don’t have the time to make them perfect.
Speed of release is so important. I could have waited till all the features I wanted were there, but chances are I would have probably lost motivation before I got them all done… and then never launched.
Is there anything you’re working on that you could release right now, imperfections and all?